Enter just the event code (e.g. COSP) — the current year is added automatically.
Saves to server and locks the event key field for all scouts so team numbers auto-fill.
Will save as:
cached
Pre-cache Match Schedule
Fetches all qualification match team assignments from the FIRST API once and stores them on the
server. After caching, team numbers will auto-fill even if the FIRST API is unreachable mid-match.
sports_esports
Live Match Widget Preview
Fetches the current (next unplayed) qual match from the FIRST/TBA API and
broadcasts it to all scout schedule screens. Bypasses the 3-minute client cache.
lockLock auto-filled team number (scouts can't edit it)
Export / Import Scout Roster
Download or restore all scout codes, labels, and schedule assignments.
warning
END OF EVENT
Exports all match data to your device, resets all admin settings (event key & field visibility),
then deletes all match files and clears every scout code and assignment.
Use only at the end of the event.
badge SCOUT CODES
Generate New Codes
Count
Label Prefix
Paste Name List (one per line → one code each)
Generated Codes — share with scouts:
Active Scout Codes
badge
No codes yet. Generate some above.
calendar_today SCOUTER SCHEDULING
Bulk Assign Matches
Select a single scout, enter a label prefix to match all scouts with that prefix, or tick multiple scouts below.
Single Scout
Label Prefix
Multi-Select Scouts
Load codes first.
Match Numbers
Type
Alliance
Position
Changes are saved locally first. Click "Push to Server" (or Push Changes in Scouts tab) to commit.
auto_fix_high
Auto-Generate Schedule
Generates a full schedule for all loaded scouts with configurable rotation, break, and role constraints.
Replaces existing assignments for the chosen match type.
tune Basic Settings
Total MatchesNumber of matches to schedule
Start Match #First match number to assign
Match Type
Offset StrategyHow breaks are distributed
repeat Break & Rotation Rules
Max Consecutive OnMatches before forced break
Min Consecutive OnKeep mid-stint scouts active (0 = disabled)
Break LengthConsecutive matches off
Min Break BetweenMatches off before re-scouting same scout
Max Scouts Per MatchHard cap on active scouts per match
Min Scouts Per MatchPull rested scouts if short (0 = disabled)
Add "Break" chip for scouts sitting out (visible on schedule)
Rotate roles each match (prevent scouts always in same position)
Balance Red/Blue assignments over the season
people Active Role Slots
Check roles to include in auto-assignment. Scouts rotate through enabled slots.
Red 1
Red 2
Red 3
Blue 1
Blue 2
Blue 3
block Excluded & Special Matches
Exclude Match NumbersComma / range list — no assignments will be created
Forced Break Matches (all scouts off)Everyone gets a break chip for these matches
person_pin Per-Scout Overrides
Always-Red Scout PrefixScouts with this label prefix always get Red
Always-Blue Scout PrefixScouts with this label prefix always get Blue
Never-Scout Prefix (always break)Scouts with this prefix are always on break
Priority Scout PrefixFill slots with these scouts before others
Current Schedule — Drag chips between matches
calendar_today
No assignments yet.
Assign Pit Teams
Select scouts, enter team numbers, then apply.
Teams will be added to each selected scout's pit queue.
Single Scout
Label Prefix
Multi-Select Scouts
Load codes first.
Team Numbers
Comma-separated team numbers.
Current Pit Assignments
engineering
No pit assignments yet.
Schedule Preset Editor
Build a repeating match template. Each numbered slot is one match, and each slot can hold multiple chips
(example: put R1, R2, R3, Break, Break, Break into Slot 1 for a six-scout match template).
With Rotate enabled, scout order shifts each match so scouts cycle through roles fairly.
palette
Chip Palette — drag to any slot, or click to add to the selected slot
R1Red 1
R2Red 2
R3Red 3
B1Blue 1
B2Blue 2
B3Blue 3
—Break
view_carousel
Match Slots (up to 10) — each slot can contain multiple chips; click empty slot area to select it
0 / 10 slots used
Save / Load Preset
Preset Name
auto_fix_high
Apply Preset to Checked Scouts
Assigns each match from its slot template (Slot 1, Slot 2, ...), then repeats that slot cycle
across the selected match range for scouts selected below (or checked in Match Assignments).
Single Scout
Label Prefix
Multi-Select Scouts
Load codes first.
Total Matches
Start Match #
Match Type
Rotate scout order each match
(slot order stays fixed; scouts shift through the same template)
Include Break chips in assignments
(visible on schedule grid)
Changes are local until you click "Push to Server". Review in the Match Assignments tab.
Saved Presets
bookmarks
No saved presets yet.
storage SCOUTING DATA
table_chart Tableau Export
CSV — works with all editions.
In Tableau: Connect → Text file.
Exclusion Rules — flagged records are excluded from CSV and WDC exports.
Use this to suppress data from specific scouts, full matches, or specific team-in-match combinations.
0 exclusion rules configured
Exclude Scout
Exclude Match
Exclude Team In Match
Live WDC — Tableau Desktop 10+ only.
Paste the URL below into Connect → Web Data Connector, then click “Get Scouting Data”.
computer
Same machine as server:
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wifi
Remote Tableau (other devices on this network):